I wouldn't limit yourself to describing it as a game server daemon. It's effectively a IAAS / PAAS platform if you switch to a plugin model for those games.
Well done.
Can you add a License to the repo please?
mike_d 1 days ago [-]
Looking over the code it does not appear to actually do anything.
Created 3 weeks ago. 27 commits, half of which seem to be version bumps.
Why should anyone want to use this, OP?
allthatineed 1 days ago [-]
Strong suggestion, do not run game servers in docker containers
thesh4d0w 1 days ago [-]
Strong suggestion, do not give advice without explaining any reasons or context
amarant 1 days ago [-]
But why not tho?
jfyi 20 hours ago [-]
It’s unclear if this comment missed the fact that the previous user was using mimicry as a rhetorical device to critique the original poster, or if it was an attempt at 'yes and'-ing by doubling down on the brevity. In either case, the question would have been more effective if directed at the grandparent comment, since that is the actual source of the unsupported assertion.
Nextgrid 14 hours ago [-]
Why not? Docker is effectively free on Linux. You only get the performance hit on macOS and Windows (since it runs the containers in a hidden Linux VM).
barrkel 21 hours ago [-]
itzg's docker image for Minecraft makes life quite a bit easier - switching mod loader, versions etc. with environment variables is simpler than continuously downloading versions and juggling directories.
bloqs 21 hours ago [-]
IndifferentBroccoli do fine with thousands?
Rendered at 06:42:17 GMT+0000 (Coordinated Universal Time) with Vercel.
Can you add a License to the repo please?
If you want something like this check out https://pterodactyl.io/
It has pre-built support for like 100 games: https://github.com/pterodactyl/game-eggs
CLI only though, but really nice.
Why should anyone want to use this, OP?